闲聊 最火的 EOS 像素游戏要改方案啦~~~

fftt2018 · 2018年10月10日 · 124 次阅读

国庆之后,大家一直追随的像素游戏热度已经慢下来了。也正因如此,PixelMaster应社区的建议,发公告说要改方案。

PixelMaster // @playPixelMaster - PixelMaster.io

*ANNOUNCEMENT: *
Due to popular community demand, we are going to implement Dan's suggestions. Our original lottery plan will NOT be implemented.

  1. The pot must increase by 0.1% per day. We will show a progess bar each day for the required threshold. This threshold is adjustable. (Dan's suggestion of 0.5% is unrealistic at current activity levels -- we'll observe the activity, and adjust the threshold according to community feedback.)
  2. If the pot fails to increase by this threshold, the pot will be distributed and the canvas will end. The pot will be distributed to all players who purchased a pixel in the past 24 hours, proportional to that player's contribution (purchase value of pixels) in that past-24-hour time period.
  3. To keep in line with our original design, and to increase the potential pot as well as help the community meet the daily threshold, we will revert the contract proceeds distribution percentages to 40% Patron Bonus and 25% Pot.

We want to be transparent with the community and we want to let you know that we are listening. Note that these plans are still subject to change. We plan to release these changes soon.

翻译如下:
公告:

由于社区的广泛需求,我们将实施Dan的建议。我们的原始彩票计划将不会实施。

1.底池必须每天增加0.1%。我们每天都会显示一个进度条来显示是否达到所需的门槛。此阈值可调。 (丹的建议0.5%在目前的活动水平上是不现实的 - 我们会观察活动,并根据社区反馈调整门槛。)
2.如果底池未能增加此阈值,则将分配底池并且画布将结束。该底池将分发给过去24小时内购买像素的所有玩家,与过去24小时内该玩家的贡献(像素的购买价值)成比例。
3.为了与我们的原始设计保持一致,并增加潜在的底池以及帮助社区达到每日门槛,我们将合同收益分配百分比调为之前的40%贡献奖励和25%的奖池。

我们希望对社区保持透明,而且我们希望让您知道我们正在倾听。不过请注意,这些计划仍有可能发生变化。我们计划很快发布这些更改。

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